I would rather see a "floor" than a wall. That would be way less immersion breaking. However I like the idea of the planetary defenses being at the distance they are, with the planet not taking fire. In MOO2, I'd just blast the planet from max range with missiles, or heavy mount weapons. I never took bombs. In this MOO I do take bombs, you need them to hurt bases. That's cool.
I would like to see more though. The planetary missile bases are a joke, PD neuters them fast. Especially when ships get enough PD range to support each other. However if planets had "defense slots" we could customize that would be epic cool. Have 4 or 6 "Slots" a star base takes up 2 or 3, missile and gun satellites 1. Orbital ship repair yard, 1 or 2, commerce station 1 or 2.. we could have a whole level of detail for the orbital stuff and it would all add to depth and to tactical combat. (Just please, please make the orbital stuff immune to earth quake damage).
edit, also slots could be based on the size of the planet. Small planet 4 slots, huge planet 8 slots...
Edited by Stelar_7, 04 May 2016 - 04:28 PM.