Jump to content

Save Game Sizes

  • Please log in to reply
1 reply to this topic

_Skolia_ #1 Posted 25 January 2017 - 07:51 AM


  • Players
  • 1
  • Member since:

I like to do large galaxy long term games but they don't work very well in Master of Orion: Conquer the Stars.


After 600 odd turns, the save game files begin to exceed a gigabyte (yes a gigabyte) in size - taking a long time to save (long enough for Windows to declare the game "not responding" for a minute or two) and load.    After 800 odd turns, the save game files are nearly doubled.     I can't think of a reason why the save files should possibly be this large.


Also, AI player turns and analysis during diplomacy begin taking a very long time.    Even just proposing a technology trade can take 2 minutes for a response on a high end system (i7-6700 3.8Ghz, 16GB RAM).


Unfortunately, right now I don't consider the game playable with large scale games in the current state.


trbeier #2 Posted 25 January 2017 - 08:23 AM


  • Players
  • 255
  • Member since:
Everyone is talking about this problem.  When you start a new game, go to advanced options, and I think it says timeline, change it to never, or I have it save every 10 turns (a decent compromise).
“Impossible is not a word. It's just a reason for someone not to try.”
- Kutless

1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users