IndexOutOfRangeException: Array index is out of range.
at Backend.Galaxy.Planet.get_Name () [0x00000] in <filename unknown>:0
at PlanetsFactory.BuildPlanet (Backend.Galaxy.Planet planet, UnityEngine.Transform parent) [0x00000] in <filename unknown>:0
at PlanetsFactory.BuildPlanets (System.Collections.Generic.List`1 planets, UnityEngine.Transform parent) [0x00000] in <filename unknown>:0
at StageGalaxyView.CreateDetailedStarSystem (.StarIcon starV) [0x00000] in <filename unknown>:0
at StageGalaxyView.CreateStars () [0x00000] in <filename unknown>:0
at StageGalaxyView.BuildUniverse () [0x00000] in <filename unknown>:0
at HerefordGame.OnStarMapLoadedCompleted () [0x00000] in <filename unknown>:0
at HerefordGame.CinematicIntroEnded () [0x00000] in <filename unknown>:0
at CinematicPlaylist.ForceSkipCinematic () [0x00000] in <filename unknown>:0
at UIStateCinematic.OnEscape () [0x00000] in <filename unknown>:0
at SWFBackButton.OnBackButton () [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
at Scaleform.SFManager.OnExternalInterface (UInt64 MovieID, System.String command, IntPtr ptr, Int32 numArgs, Int32 valueSize) [0x00000] in <filename unknown>:0
at Scaleform.SFManager.ProcessCommands () [0x00000] in <filename unknown>:0
at Scaleform.SFCamera._Update () [0x00000] in <filename unknown>:0
at Scaleform.SFCamera.OnGUI () [0x00000] in <filename unknown>:0
at UIManager.OnGUI () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at GalaxyCamera.UpdatePosition () [0x00000] in <filename unknown>:0
at GalaxyCamera.Zoom (Single dt) [0x00000] in <filename unknown>:0
at GalaxyCamera.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
We shouldn't be trying to pass a turn if the game hasn't been fully loaded yet.