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Create a sub-title blurb for the Psilon forums

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Moo4 #1 Posted 03 September 2015 - 08:26 AM

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Meh.

 

"Leave your emotions behind to embrace the expansion of knowledge on Mentar"


I want a moddable Master of Orion 1.5 with focus on interface and pacing.  Come discuss MoO 1.5 ideas HERE!


Rumh #2 Posted 03 September 2015 - 05:40 PM

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Hmmm.

 

"We can't wear hats."


Silicoids!

Mikko_M #3 Posted 03 September 2015 - 08:35 PM

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"Our ship designer was actually a Klackon."

Moreover, I advise that the tactical combat must be made more player controllable and informative for this to become a proper MOO game.

 

​The long lost formula for space 4X game success = Good tactical combat + good empire management > than just good tactical combat or good empire management alone.


VMetalic #4 Posted 03 September 2015 - 10:34 PM

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View PostMikko_M, on 03 September 2015 - 08:35 PM, said:

"Our ship designer was actually a Klackon."

 

Correction:
 

"Our ship designer was actually a microwave."

Its also "spinning in circles" ;)



Lone_War #5 Posted 14 September 2015 - 06:11 AM

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Psilon Quip:

 

"Knowledge is Power... now where did I put my probe?"



Mikko_M #6 Posted 14 September 2015 - 01:51 PM

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View PostLone_War, on 14 September 2015 - 06:11 AM, said:

Psilon Quip:

 

"Knowledge is Power... now where did I put my probe?"

 

Watch the first ever episode of South Park to find out. ;)

Moreover, I advise that the tactical combat must be made more player controllable and informative for this to become a proper MOO game.

 

​The long lost formula for space 4X game success = Good tactical combat + good empire management > than just good tactical combat or good empire management alone.





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