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Darlok over the Years


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ElPozoleOlmeca #1 Posted 27 October 2015 - 09:15 PM

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Hey everyone, 

JeanBaptisteEmanuelZorg #2 Posted 27 October 2015 - 09:31 PM

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No jewels, no eyes, but still mysterious. Why do all the races wear tunics, and only Humans wear pants ?

Edited by JeanBaptisteEmanuelZorg, 27 October 2015 - 09:34 PM.

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Omega_Weapon #3 Posted 28 October 2015 - 12:51 AM

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View PostJeanBaptisteEmanuelZorg, on 27 October 2015 - 04:31 PM, said:

No jewels, no eyes, but still mysterious. Why do all the races wear tunics, and only Humans wear pants ?

 

I guess its hard to draw alien legs. Either that or the humans are the only ones to master pants technology so far. :happy:
 


Joshuashalo #4 Posted 28 October 2015 - 02:17 AM

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View PostElPozoleOlmeca, on 27 October 2015 - 09:15 PM, said:

Hey everyone, 

lol cool dude, i like that Darlok thing. and i will give you one  like ok.:D ;)



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OrionSol #5 Posted 28 October 2015 - 01:58 PM

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1993 is still the best

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Jeffrey_Boston #6 Posted 31 October 2015 - 03:25 AM

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I'm super disappointed with the new Darlok look. I had gotten the impression that they were more of a dark clouds that moved around ominously in the first game... Now it appears that they look very humanoid. It would be a lot more immersive to see them in a more dynamic state when they are presented... having them look like some kind of cyber space ninja isn't exactly terrible but nowadays comes off as trite and over done. Give us a really interesting and frightening creature that one would hate to see over one's shoulder in a dark alley... That being said, I am not bashing on what is already presented and love the styles put forth already... But this cyber space ninja look isn't that great, just saying :)
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Aeredeus #7 Posted 04 January 2016 - 05:54 PM

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I loved that they carried rune swords in 1993. I also liked they looked like shades. I hated the blobby, bumpy skinned lizard looking robed people in 1996.

Seablaze1234 #8 Posted 10 January 2016 - 01:41 PM

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Given that we've seen some animation from the races in the diplomacy screens, I would be very interested to see the Darlok's shapeshifting on display. Perhaps if you are in negotiations with a Darlok ambassador, they gradually morph into a member of your own species in an attempt to persuade you (but having the opposite effect due to such blatant manipulation).


 

Food for thought, but the Darloks were always one of the more diplomatic races - they just worked behind the curtains (cloaks?) in the espionage underworld of diplomacy.



VMetalic #9 Posted 14 January 2016 - 07:49 PM

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View PostSeablaze1234, on 10 January 2016 - 01:41 PM, said:

Given that we've seen some animation from the races in the diplomacy screens, I would be very interested to see the Darlok's shapeshifting on display. Perhaps if you are in negotiations with a Darlok ambassador, they gradually morph into a member of your own species in an attempt to persuade you (but having the opposite effect due to such blatant manipulation).


 

Food for thought, but the Darloks were always one of the more diplomatic races - they just worked behind the curtains (cloaks?) in the espionage underworld of diplomacy.

 

Unlikely. Shapeshifitng is in terms of animations by itself a tough thing. Now imagine that you must have 9 animations that turns into other races. Too much work.

Seablaze1234 #10 Posted 15 January 2016 - 01:10 AM

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A fan can dream.

If every passing thought was put into development, we would end up with MoO3(2), anyway.



TheTrueObelus #11 Posted 21 February 2016 - 02:47 PM

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I'm also a bit disappointed with the new Darlok appearance. I would have preferred something more shadowy and less Quarian. 

trbeier #12 Posted 06 March 2016 - 08:28 PM

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Are Darloks lurking in the Early Edition?  There is an Unknown Race showing in the turns, and GNN reports something about Darloks, but I can't find them.
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Ursarkar_Creed #13 Posted 13 March 2016 - 06:36 PM

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Can we get a bit more mechanistic to match the ships? I get what they're going for with the face masks and stuff, but it would be way more suggestive to have a bit more of a full robe or a loose coat and pants, and then perhaps some metal bits or cybernetic stuff poking out, with just a dark, indistinct center. Kind of like they were properly depicted like this shapeless something wrapped around a vaguely defined skeleton, and then just swathed in loose clothing which would mean they could shift underneath to fit whatever form they would currently decide to use. All those leather straps and stitches would kind of impede any proper shapeshifting...

The_StormWraith #14 Posted 14 March 2016 - 05:38 PM

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I always liked the Darlok being a race where no one -really- knew what they looked like - they just used a boiler-plate form for interacting with other races as their research had determined that it would offend the fewest races. And because it gave the impression that they actually *had* a standard form, which made their ability to look like their chosen infiltration race more surprising.

 

Contrariwise, I always loved the difficulties that -other-races must have had with their spying missions. In MoO2 I remember playing Silicoids and flipping to my Diplomacy tab and seeing an unending line of Silicoid Spies who were assigned to Human Espionage, and picturing how they must have gotten into the Human Shipyards...

 

"Good morning team - this is Dave - he's our new Propulsion tech."

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ThatBlastedSamophlange #15 Posted 27 March 2016 - 11:21 PM

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The more I look at the Darlock, the more I am reminded of Johann Kraus from Hellboy - basically a gaseous lifeform in a humanoid suit.  This could make Gas giants potentially habitable for them, a unique option and explain the spying bonus - that of a gaseous being.  

If the suit was just a "shell" to keep aliens from knowing their true forn, that would be cool.

MasterOfOrionConquerTheS #16 Posted 29 March 2016 - 08:34 PM

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Capturing a Ssakra spy. 

 

http://s11.postimg.org/3ndht723j/article_2276548_177_AA576000005_DC_348_632x835.jpg

Inter-race espionage is hard to imagine if you are looking for non-violent options. 

 

Take Ssakra vs Gnolams as you said, it makes no sense to have Gohira wearing a tuxedo and sharing drinks with the top gnolam scientist with them being none the wiser. 

 

However, if you imagine a "Giant crocodile beast rampaging trough the gnolam sewer system and then one day murdering everyone at a laboratory" then you have what espionage could feasibly look like. 

 

Silicoid espionage would be easy, they just orbit the planet disguised as a piece of space debris and then monitor all communications and hack into their webs. How can you tell a rock is different than any other floating rock in space ?

 

Then Psilons are likely telepathic which opens a world of possibilities, terrans and Mrrshans would go full predator 1 and 2, humans would likely resort to bribes. Bulrathi are hard not to notice, most likely they'd send commando teams to kill-and-steal what they need. Darloks have it easy. The alkari tought... i have difficulty imagining it. Perhaps kidnaping people while in space using their faster ships and then interrogating them with their holy inquisition. The Klackon would resort to using genetically modified creatures to gather what they need. What if your decorative cactus was actually a genetically modified lifeform designed to work as both pointy decoration and a microphone ? 


Edited by MasterOfOrionConquerTheS, 29 March 2016 - 08:36 PM.





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