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Bulrathi: A Mini Biography


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ApolloArtemis #1 Posted 17 June 2015 - 02:32 PM

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Fight for the meek, crush the weak

 

 

The Bulrathi are full of contradictions, driven equally by their aggressive nature and their desire to protect the defenseless. Their attempts to reconcile these two aspects of their nature often get them into trouble across the galaxy. 

 

Aggression guides the Bulrathi and is tempered only by their desire to protect the defenseless. Their conflicting protective and offensive natures has proven to lead to disaster on the galactic stage. When championing for the rights of those less fortunate, it only takes a single spark for the Bulrathi to initiate war.

After countless generations were ravaged by violence and unrest, the Bulrathi have become skilled at construction based technologies and specialize in weaponry. Their ground troops are a force to be feared throughout the galaxy, however their emphasis on brute strength leaves the Bulrathi with a weakened grip on diverse technologies

 

 

Bulrathi government

 

The Bulrathi government is a dictatorship Empire with an Emperor and a small council, or War Trust.

 

 

Rise of the Dominant Party

 

While the War Trust has no real authority in government other than serving as advisors to the Emperor, they do have the influential power of choosing the new Emperor. The War Trust, discussed in depth later, have their own politics and factors that go into choosing an Emperor. The War Trust must consider a candidate for Emperor which is strong, cunning, and intelligent. They will choose someone respectful of the planet and of their elders.

 

The current Emperor, Krugo, served in the top tier of the Bulrathi army for nearly two decades. When the previous Emperor died, Krugo was on his way back to Ursa after leading the campaign to chase Pirates away from a nearby planet in the Bulrathi star system. He and his elite troops handled the Pirates without any major losses. The previous Emperor had died during the campaign and Krugo returned to a population which praised him and strong alliances with members of the War Trust. He was elected into office with a ten to two vote.

 

Emperor

 

The Emperor’s main role is to lead the Bulrathi in intergalactic warfare and serve as the ultimate power in issues of law and governance. Territory courts may appeal to the Emperor’s judgment if the case is significant enough to warrant his attention.

 

Emperors are chosen from the officer pool of the military. Bulrathi considered for the role of Emperor must be physically strong, cunning in battle, and ruthless against the enemies of the Bulrathi. Once an Emperor has been voted in by the War Trust, loyalty to the leader is expected. Dissonance is treason and punishable by death. The Emperor can execute anyone they deem treasonous without reprimand, as long as he kills them with his own hands. Emperors serve until their death.

 

War Trust

 

The War Trust is twelve Bulrathi, who vote to replace their deceased members when one of the War Trust members die (this is the only time new candidates are accepted). The War Trust is nearly always composed of the wealthiest, strongest, and most well connected Bulrathi of the major cities. After War Trust votes on an Emperor, they serve primarily as advisors to the Emperor. 

The War Trust has the decision making power when it comes to terraforming alien planets – however the Emperor holds an unquestionable veto power.

 

Authority

 

As the Bulrathi home world is divided into territories, each territory has their own Authority. An Authority oversees the laws and monetary needs of territory areas. Authority are appointed by the War Trust, though technically that authority is in the Emperor’s jurisdiction. (The Emperor is usually just too busy for such trivial tasks.)

 

 

 

Dissident Factions

 

Some Bulrathi believe that the government is not there to serve the people as a whole, but the interest of those connected to the War Trust and the Emperor’s personal causes. This is a small, but vocal portion of Bulrathi society. These dissonant Bulrathi usually live off world where it would be hard for the Bulrathi government to charge them with treason. 

Many Bulrathi believe that the practice of The Harvest is outdated and savage, but the government keeps it going in order to collect revenue from tourists and even take a cut of the Black Market. This is less of a “Dissonant Faction” and more of a contentious issue, but it is cause for punishment and those who act to protest The Harvest have been known to be punished on the grounds of domestic terror or treason.

 

Military

 

 

There is a mandatory military conscription for all Bulrathi. This is not seen as a burden to the Bulrathi because they find military service honorable. There is a belief that a Bulrathi that would not go into battle willingly is no Bulrathi at all.

 

The Bulrathi are great at construction and weapons after years of warfare and reconstruction. However, they are terrible at computers due to a lack of specialized education and workers. The Bulrathi have always depended on their raw strength (+20 ship attack) to get them out of bad combat scenarios. Their ground troops are exceptionally strong due to the Bulrathi build (+10 ground combat) and are intimidating in battle (+1 damage on ground troops). They have strong internal security (+10 bonus) due to sturdy construction and specialized weapons – however their disadvantage with computers leave them vulnerable to spies.

 

Intergalactic Relations

 

They view the Darloks as untrustworthy and suspicious, as many other races do. They are on bad terms the Mrrshan because they feel that the Mrrshan are snobbish creatures who sacrifice their own (the Bulrathi also believe the rumor that the Mrrshan eat the flesh of their defeated enemies). The Bulrathi are on poor terms with the Meklar because they have poor computer skills and are easy targets for the Meklar (they also don’t really understand how the Meklar even work on a basic level).

 

The Bulrathi are on good terms with the Elerians, as the Elerians respect their planet and the creatures of their home world very highly. The Bulrathi see the Elerians as a decent race. The Bulrathi see the Humans as tentative allies and as fellow warriors, but they strongly disagree with the damage the Humans cause to Sol.  

 

 

 

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lockphase #2 Posted 18 June 2015 - 03:00 AM

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Well, gonna go for some critiques...(This is coming from the 'I want the game to do well' and not the nit-picking aspect).

 

+1 for the backstory. I hope every race has one and is accessible in game for reads. Not so relevant for vets but it's nice for newcomers.

Artwork:

2 pics of the bulrathi and 1 spacecraft ? Not sure how the B holds up to its predecessor's and my imagination of this race. Not getting the vibe that they are really fierce hand to hand fighters. Pose doesn't tell me enough either. Inconsistency in the facial features and all that teeth showing but no snarl/aggression. I like the space deck tho. The spacecraft: Looks cool with all the panelings and little lights. But not sure what I'm seeing. Am I looking at its front/back ? Where are its engines/engine glow, weapon ports ? Racial insignias ? Battle scars, grunge etc ?

 

The pics are not telling me to play this race. I like the spacecraft (despite obvious flaws which can be easily fixed) and the space deck environment, its just that the main character itself seems lacking. Sorry for the harsh comments, 3D/cgi is my day job. I hope this doesn't translate into the actual game-res character, if so, then its prolly too late for these comments. :P



ApolloArtemis #3 Posted 18 June 2015 - 08:29 PM

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View Postlockphase, on 17 June 2015 - 08:00 PM, said:

Well, gonna go for some critiques...(This is coming from the 'I want the game to do well' and not the nit-picking aspect).

 

+1 for the backstory. I hope every race has one and is accessible in game for reads. Not so relevant for vets but it's nice for newcomers.

Artwork:

2 pics of the bulrathi and 1 spacecraft ? Not sure how the B holds up to its predecessor's and my imagination of this race. Not getting the vibe that they are really fierce hand to hand fighters. Pose doesn't tell me enough either. Inconsistency in the facial features and all that teeth showing but no snarl/aggression. I like the space deck tho. The spacecraft: Looks cool with all the panelings and little lights. But not sure what I'm seeing. Am I looking at its front/back ? Where are its engines/engine glow, weapon ports ? Racial insignias ? Battle scars, grunge etc ?

 

The pics are not telling me to play this race. I like the spacecraft (despite obvious flaws which can be easily fixed) and the space deck environment, its just that the main character itself seems lacking. Sorry for the harsh comments, 3D/cgi is my day job. I hope this doesn't translate into the actual game-res character, if so, then its prolly too late for these comments. :P

 

Thanks for the feedback! In regards to the facial features and the inconsistency are you talking about the mirroring of the first pic with the last pic? 

lockphase #4 Posted 19 June 2015 - 04:29 AM

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View PostElPozoleOlmeca, on 18 June 2015 - 08:29 PM, said:

 

Thanks for the feedback! In regards to the facial features and the inconsistency are you talking about the mirroring of the first pic with the last pic? 

 

Don't know if its mirrored, but the eyes, that distracting lower tooth and I presume (the artist was going for) facial scars on one side of the face while its barely visible on the other ? If facial scars are intended, then make it obvious from any lighting condition. Right now, its looks like some darker lines drawn over eyes. Glowing eyes feel like cataracts. And the problem with the lower fang suggests either (a) that the B's only had 1 lower jutting fang from birth (which goes against common knowledge) or (b) there was supposed to be another symmetrical tooth just that it was damaged in combat. So either just have both fangs intact and obvious or show the damaged other tooth. Also most creatures don't bare their teeth with their faces looking relaxed. Look at references of bears/cats and you can see that baring teeth in an aggressive fashion usually indicates some facial muscle contractions. Little things that go towards look development, stuff I learned the hard way myself, hope it helps.

Moo4 #5 Posted 19 June 2015 - 01:03 PM

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+20 ship and +10 ground?  Shouldn't those be reversed?  Those modifications look more like Mrrshan.  

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ApolloArtemis #6 Posted 22 June 2015 - 06:25 PM

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View PostMoo4, on 19 June 2015 - 06:03 AM, said:

+20 ship and +10 ground?  Shouldn't those be reversed?  Those modifications look more like Mrrshan.  

 

I can ask and see if this is a typo or not. 

MOO2MOD #7 Posted 13 July 2015 - 05:06 PM

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Block Quote

 +20 ship and +10 ground?  Shouldn't those be reversed?

 This is exactly how it was in MOO2: Dictatorship, SA+20, GC+10, Heavy-G

 

The Mrrshan were Ship Attack +50, RIch HW and Warlord.

 


Edited by MOO2MOD, 13 July 2015 - 05:07 PM.


Varadhon #8 Posted 14 July 2015 - 04:06 AM

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I can't say that the images of the Bulrathi thus far encourage me to play them either.  They look much more ape-like than ursine.  I think it's the lack of hair on the face and lack of a snout-like nose.

Edited by Varadhon, 14 July 2015 - 04:09 AM.


OrionSol #9 Posted 24 July 2015 - 04:45 AM

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Sol is the name of the Star,  Terra is the name of the Earth 

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Vahouth #10 Posted 31 October 2015 - 07:25 PM

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Maybe it's just his posture or his facial expression that changed, I don't know, but I like it. More menacing this way. :)


Edited by Vahouth, 31 October 2015 - 07:28 PM.


VMetalic #11 Posted 01 November 2015 - 02:43 PM

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I guess that they will be moving during the selection :)

Varadhon #12 Posted 03 November 2015 - 08:01 AM

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View PostVMetalic, on 01 November 2015 - 02:43 PM, said:

I guess that they will be moving during the selection :)

 

Yes, I like this detail. It's reminiscent of the character creation/selection process in many MMOs. It adds immersion while simultaneously making the game feel more accessible by mere familiarity.

Master_of_Orion_CZSK #13 Posted 03 November 2015 - 10:51 PM

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View PostVaradhon, on 03 November 2015 - 09:01 AM, said:

 

Yes, I like this detail. It's reminiscent of the character creation/selection process in many MMOs. It adds immersion while simultaneously making the game feel more accessible by mere familiarity.

 

Characters should by react on your behavior, this will be good for deeply feeling for relations in universum, i hope for inteligent AI.




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